WARNING: GTA V serious price hike !


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Bert
1 year ago

Realism in gaming eh. You’d think they would leave inflation out of it.

Bert
1 year ago
Reply to  George

They’ve milked GTA V to death now. It’s getting as bad as Last of Us.

T. Rollin
1 year ago
Reply to  Bert

At least the GTA franchise isn’t woke like The Last of Us is.

Bert
1 year ago
Reply to  T. Rollin

Only because GTA V is 10 years old nearly, the world has moved on a lot in 10 years. (I know Last of Us is also a 2013 release). Why do you think GTA VI is taking so long? they’re walking a very thin and unstable tightrope with what they feel they can get away with. Award ceremony and review site marking rules changed so that to win awards and get good reviews they need embrace certain modern political ideas.

Bert
1 year ago
Reply to  T. Rollin

Rumours don’t sound good, then there’s this:

“Bloomberg’s report details Rockstar’s efforts to change its workplace culture, and how the developer “has spent the last four years overhauling its culture and working to become a kinder, more progressive company.””

Bert
1 year ago
Reply to  George

PS3 release. PS4 re-master. PS5 re-master. Whatever happened to each console having its own release of the game?

Bert
1 year ago
Reply to  George

Yeah, it will take a long time to do the environments. They had a huge team doing just that.

But one big flaw I don’t think we’ll see the back of is their mission design. Once you know how linear and scripted it is it almost breaks the notion that GTA and RDR2 are open world, go anywhere, do anything type games. Example: In GTA3 (which doesn’t have the linear design missions) you were tasked with assassinating someone, you could steal their car, plant a bomb and then mission would start with the target getting into their car. Instant win as the car would blow up straight away. But in later games you have to hit script points for the missions to progress. All so it can be “cinematic”, but at the cost of pretty much following a movie script.

Bert
1 year ago
Reply to  George

Oh and I’m not saying the scripted mission thing is unique to Rockstar, loads of games do it. Just wish they’d innovate again. It was with RDR they were aiming for such realism, but then have the obvious scripting. An example was how you could sneak into an area and the doors would not open until you’d triggered the mission.

Bert
1 year ago
Reply to  George

I’ve never done many of the missions in GTA games. For 3 it was because I found the controls when trying to shoot when driving terrible. It’s always been a bit of a sandbox, mess about type game for me. I did do some heists in 5 though.

Bert
1 year ago
Reply to  George

I think I gave up on the speedboat mission, can’t even remember what the task was. Might have been a shooting and driving section.

Bert
1 year ago
Reply to  George

I really can’t remember if I persisted with the yacht mission or not. The thing with GTA is there’s loads of other stuff to do and so you don’t feel like you need to “git good”, just do something else. I did get it on PC a few years back with the intention of really going for it, but I guess something else came along. I did the same with RDR2 but I feel like they went a bit overboard with realism, the only thing they left out was toilet paper management.